
ash
Quick Stats Overview
Best Build
Top Game Modes
Top Picks (Overall)
What makes ash unique?
Ash shows a distinct split in performance depending on the game mode. In Solo Showdown, the data indicates severe underperformance across all trophy buckets. Win rates start at 12.5 percent and generally decline as trophies increase, frequently falling well below the ten percent average benchmark. Even at the highest levels, win rates rarely exceed nine percent, with an average placement hovering around fifth place, suggesting consistent difficulty in securing victories. Similarly, Duo-Showdown and Trio-Showdown results remain weak, with win rates consistently trailing their respective twenty and twenty-five percent averages throughout most of the trophy range. Conversely, Ash demonstrates exceptional capability in Brawl Ball. The win rate peaks at 79.2 percent in the one hundred trophy bucket and remains above fifty percent for nearly every tier measured. An average placement near first place confirms dominance in this mode compared to other formats. Knockout also presents strong results, with a seventy point one percent win rate in the lower tiers and generally solid performance hovering around or slightly above the fifty percent benchmark in mid-to-high ranges. In modes like Hot Zone, Gem Grab, and Brawl Arena, Ash performs near average or slightly below, lacking the extreme highs seen in Brawl Ball but avoiding the catastrophic lows of Solo Showdown.
🎯 Best Builds for Ash
Gadgets
CHILL PILL
ROTTEN BANANA
Star Powers
FIRST BASH
MAD AS HECK
Detailed Combinations
CHILL PILL + FIRST BASH
ROTTEN BANANA + MAD AS HECK
ROTTEN BANANA + FIRST BASH
CHILL PILL + MAD AS HECK
What is the best gadget and star power for Ash?
The most effective combination for ASH pairs Chill Pill with First Bash, achieving a 60.5% win rate across 40.42% of matches. Rounding Banana paired with Mad As Heck follows as the second strongest option with a 58.6% win rate and 13.5% usage, while Rounding Banana combined with First Bash reaches a 58.3% win rate in 17.13% of games. The pairing of Chill Pill and Mad As Heck shows a lower performance at 54.8% but remains the most frequently used combination after the top entry, appearing in 28.95% of matches.