
charlie Stats
Gadgets & Star Powers
Gadgets
SPIDERS
PERSONAL SPACE
Star Powers
SLIMY
DIGESTIVE
Team Compositions
🔥Most Popular Teams
⭐Highest Win Rate Teams
Win Rate by Power Level
Bounty
Win Rate by Trophies
Commentary:
Charlie's performance in Bounty mode shows a mixed but generally consistent trend across different trophy buckets. While his win rate fluctuates, it often hovers around the 50% mark, with some higher peaks in mid-tier and high-tier trophies. This suggests that Charlie can be competitive in certain scenarios but may struggle to consistently outperform opponents. His performance doesn't show a clear pattern of being either exceptionally strong or weak, indicating that he might require more skill to maximize his potential. Whether Charlie is worth mastering depends on how well a player can adapt to his strengths and mitigate his weaknesses, as his effectiveness varies depending on the match context.
Brawl Ball
Win Rate by Trophies
Commentary:
Charlie performs consistently across all trophy buckets in Brawl Ball, with win rates generally above 50% and showing a steady increase as trophies rise. Notably, Charlie's win rate peaks at higher trophy levels, reaching over 85% in the 1600+ trophy bucket. This suggests that while Charlie is somewhat accessible for lower-tier players, he becomes significantly stronger as players improve, indicating that mastering Charlie can lead to strong performance in competitive play.
Gem Grab
Win Rate by Trophies
Commentary:
Charlie performs consistently across all trophy buckets in Gem Grab, with win rates generally hovering around 58-60% in most tiers. The highest win rate is observed in the 1100 trophy bucket at 72.4%, suggesting that Charlie becomes significantly stronger as players gain more experience and skill. While not dominating in lower-tier matches, Charlie shows strong potential for high-level play. This indicates that Charlie may be worth mastering for advanced players but could be slightly challenging to pick up due to the learning curve required to fully utilize his strengths at higher levels.
Heist
Win Rate by Trophies
Commentary:
Charlie performs consistently across various trophy buckets in Heist, with win rates generally hovering around 55% to 62%. His performance peaks in the 900 trophy bucket, where he achieves a win rate of 62%, suggesting he can be effective for players at that level. However, his win rate drops slightly in higher-tier play (1000 trophies), indicating potential challenges against top-level competition. Overall, Charlie shows moderate effectiveness and may be worth mastering for players looking to perform well in mid to high-tier Heist matches, though he may require some strategic adaptation in the highest tiers.
Hot Zone
Win Rate by Trophies
Commentary:
Charlie's performance in Hot Zone shows a mixed but generally consistent trend across different trophy buckets. While his win rate fluctuates, he performs reasonably well in mid-tier trophies (around 500-800) with win rates above 56%, and even reaches a high of 67.8% at the 800 trophy bucket. However, his performance dips slightly at both lower and higher tiers, with win rates below 50% in some cases. This suggests that Charlie can be effective in certain skill ranges but may require more strategic play to excel consistently. Whether he's worth mastering depends on a player’s ability to adapt to these fluctuations and capitalize on his strengths in key trophy brackets.
Knockout
Win Rate by Trophies
Commentary:
Charlie performs reasonably well in Knockout, with a win rate of 61.8% in the lowest trophy bucket, indicating decent viability for newer or lower-tier players. However, his win rate gradually decreases as trophy levels increase, reaching as low as 48.9% at the 200 trophy bucket before slightly improving again in higher tiers. While he shows potential in the highest tier with a 67% win rate, this is based on a relatively small sample size of only 106 games. Overall, Charlie can be a solid choice for casual players but may require more skill and adaptation to perform consistently at higher levels.
Wipeout
Win Rate by Trophies
Not enough data for mastery curve.