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gus

Quick Stats Overview

🎯

Best Build

GadgetKOOKY POPPER
Star PowerSPIRIT ANIMAL
Win Rate49.9%

Top Game Modes

#1Knockout
A52.9%
#2Bounty
A50.6%
#3Knockout 5v5
A50.6%

Top Picks (Overall)

Best Gadget
KOOKY POPPER48.1%
Best Star Power
SPIRIT ANIMAL49.3%
💡

What makes gus unique?

Gus shows strong performance in knockout and knockout 5v5, consistently maintaining win rates above 50% across trophy tiers, with peak win rates near 56%. He excels in bounty, achieving a 69.5% win rate at 1100 trophies and a top average place of 1.31, indicating elite performance at high levels. His performance in brawl ball is solid, with a 58.4% win rate at 1100 trophies and strong average placement. In solo showdown, win rates remain below 10% across all tiers, significantly underperforming the 10% average. Duo showdown and trio showdown win rates are below their respective averages (20% and 25%), with no notable improvement at higher trophies. Overall, Gus performs best in team-based modes with high win rates and strong placements, particularly in knockout and bounty.

🎯 Best Builds for Gus

Gadgets

KOOKY POPPER

Pick Rate: 84.62%Win Rate: 48.1%

SOUL SWITCHER

Pick Rate: 15.38%Win Rate: 46.6%

Star Powers

SPIRIT ANIMAL

Pick Rate: 54.47%Win Rate: 49.3%

HEALTH BONANZA

Pick Rate: 45.53%Win Rate: 47.1%

Detailed Combinations

KOOKY POPPER + SPIRIT ANIMAL

Pick Rate: 48.09%Win Rate: 49.9%

KOOKY POPPER + HEALTH BONANZA

Pick Rate: 40.56%Win Rate: 48.0%

SOUL SWITCHER + SPIRIT ANIMAL

Pick Rate: 3.42%Win Rate: 43.6%

SOUL SWITCHER + HEALTH BONANZA

Pick Rate: 7.92%Win Rate: 43.4%

What is the best gadget and star power for Gus?

The highest performing combo for GUS is KOOKY POPPER paired with SPIRIT ANIMAL, achieving a 49.9% win rate and a 48.09% usage rate, making it the most effective and widely used combination. KOOKY POPPER with HEALTH BONANZA follows closely with a 48% win rate and 40.56% usage, indicating strong performance and popularity. The remaining combinations, SOUL SWITCHER with SPIRIT ANIMAL and SOUL SWITCHER with HEALTH BONANZA, show lower win rates of 43.6% and 43.4% respectively, with significantly lower usage at 3.42% and 7.92%, suggesting limited adoption despite moderate effectiveness.