
poco Stats
Gadgets & Star Powers
Gadgets
TUNING FORK
PROTECTIVE TUNES
Star Powers
DA CAPO!
SCREECHING SOLO
Team Compositions
🔥Most Popular Teams
⭐Highest Win Rate Teams
Win Rate by Power Level
Bounty
Win Rate by Trophies
Commentary:
Poco's performance in Bounty mode shows a steady improvement as trophy levels increase, with win rates gradually rising from below 26% at lower trophies to over 50% at higher tiers. While Poco is not dominant across all skill levels, they become increasingly effective as players gain more experience and trophies climb above 500. This suggests that Poco may require some time to master but can be a solid choice for players looking to improve their win rate in Bounty mode with consistent play.
Brawl Ball
Win Rate by Trophies
Commentary:
Poco's performance in Brawl Ball shows a steady improvement as trophy levels increase, with win rates climbing from 15.7% at lower trophies to over 80% at the highest tiers. However, the majority of games are played at mid-tier trophies where win rates hover around 45-49%. This suggests that Poco can be effective in high-level play but may struggle or require more skill to perform well in the middle range of the game. Overall, Poco appears to be a brawler that becomes significantly stronger as players improve, indicating that mastering Poco could yield strong results at higher levels, though it might not be the easiest pick-up for casual players.
Gem Grab
Win Rate by Trophies
Commentary:
Poco's performance in Gem Grab shows a steady improvement across most trophy brackets, peaking around 700 trophies with a win rate of 51.7%. However, the win rate declines slightly at higher tiers, dropping below 50% above 1000 trophies. Overall, Poco performs reasonably well in mid-tier play but struggles more against top-level competition. This suggests that while Poco can be effective for players aiming to climb the mid ranks, mastery may be required to consistently compete at the highest levels.
Heist
Win Rate by Trophies
Commentary:
Poco's performance in Heist is consistently below average across all trophy brackets, with win rates ranging from 24.7% to 38.5%. While there are slight improvements in higher-tier brackets, overall results remain modest. This suggests that Poco may not be the most effective choice for players aiming to climb quickly or dominate in Heist mode. Mastery of Poco might offer some niche advantages, but his performance does not strongly indicate ease of use or high effectiveness in this specific game mode.
Hot Zone
Win Rate by Trophies
Commentary:
Poco's performance in Hot Zone shows a gradual improvement as trophy levels increase, with win rates rising from 20.2% at lower trophies to a peak of 65.5% at the highest bracket. While Poco struggles significantly at lower tiers, the brawler becomes much more effective as players gain experience and reach higher skill levels. This suggests that Poco may be challenging to pick up initially but can become a strong choice for experienced players who master its mechanics.
Knockout
Win Rate by Trophies
Commentary:
Poco's performance in Knockout is consistently moderate across all trophy brackets, with win rates ranging from 26.4% to nearly 50%. While Poco shows slight improvements as players progress through higher trophy tiers, the overall win rate remains below 50%, indicating that the brawler may not be the most effective choice for competitive play. Mastery of Poco does not appear to significantly boost win rates beyond what is seen in average player performance, suggesting that the brawler may be easier to pick up but less rewarding for advanced players aiming for higher success rates.
Wipeout
Win Rate by Trophies
Commentary:
Poco's performance in Wipeout shows a steady improvement as trophy levels increase, peaking around the 700 trophy bucket with a win rate of 55.6%. However, win rates decline slightly at higher trophies, suggesting that while Poco can be effective for mid-tier players, mastery may be needed to compete at the highest levels. The brawler appears somewhat challenging to pick up due to inconsistent performance across different skill brackets.